Orvet – Spells, Rings & Blessings
Spells and combat
- New and improved effects across Mage, Priest, Warrior, Berserker, Templar, Ranger, Marksman and Rogue spells, including projectiles, impacts, healing, shields and weapon swings.
- Improved crossbow handling and two-handed grips, with clearer aiming and recoil.
- New level 50 ultimates, available from class trainers: Arcane Collapse for Sorcerers, God's Wrath for Berserkers and Strafe for Rogues.
- Strafe fires six directional sweeps over 3 seconds at 80% weapon power per hit, with a 45-second cooldown and 30% movement speed bonus.
- Caltrops Trap becomes Poison Vial: a thrown vial creates a lingering poison field, with a 17-second cooldown.
- Holy Smite now lands as a comet with a 5×5 impact area. Radiant Bolt restores health over 3 seconds and has a 10-second cooldown.
- Battle Sprint grants 30% movement speed for 5 seconds, with a 50-second cooldown.
- Dazing Shot's slow lasts 5 seconds on monsters and 2.5 seconds on players.
- Player damage is reduced by 40% across attacks, spells and damage over time. Arcane Collapse's old additional PvP penalty and Holy Chain's separate player jump restrictions have been removed. Strafe retains its own additional PvP power reduction.
Rings and blessings
- Added a second ring slot. Equip two different permanent rings, or combine one permanent ring with a timed ring. Only one timed ring may be equipped at a time.
- Eldrin in Alderhaven sells five new 30-minute rings: Magic (+3 Magic), Distance (+3 Distance), Battle (+3 Melee), Guardian (+3 Shielding) and Mana (+5 mana every 3 seconds).
- Timed rings count down only while equipped and pause in your bag or while offline. They disappear when used up and cannot receive cores.
- Added the level 15 quest Pilgrim's Light. Begin at a temple, visit Sister Orra at the wayside shrine southwest of Briarbrook, then return for your first free blessing.
- Blessings halve normal experience and skill losses at your next death with a penalty. They do not protect dropped items. Replacement blessings cost more as your level increases.
- New ring artwork and a visible Blessed status icon.
World and quality of life
- Added a dedicated training courtyard with three training dummies in Alderhaven, away from the street.
- Closed the missing wall section beside Alderhaven's eastern gate approach.
- Fixed targeting and attacking Veskara's Web Prison cocoons when a prisoner shares their tile. A countdown above the trapped player shows the remaining rescue time.
- M now both opens and closes the world map.
- Explored map data is shared between characters on the same account and computer. Personal markers and waystone unlocks remain character-specific.
- Support icons show active buff time separately from cooldown time.
- Added a nearest-first or farthest-first option for TAB targeting.
- Removed misleading fixed range text from bows and crossbows; class rules determine attack range.
- Added Teleport Out/In effects for waystone travel, arrival effects on login, Soul Release on death and a new Level Up effect.
New website
- Updated website with account registration, launcher downloads, patch notes and a game-data-based wiki.
- Added public level and skill highscores that refresh automatically. GM and test accounts are excluded.
- The item wiki displays base items without duplicate +1 core variants.
- Patch notes are now available on the website and through the game's Discord announcements.
Balance and performance remain under playtest. Please report your class, level and location when reporting a problem.