Cleaner interface
- Refined panel headers, item and spell slots, health/mana displays and settings for a more compact, consistent interface.
- The potion belt uses a compact default layout. The party panel keeps a smaller footprint when you are not in a party.
- The action bar can show your selected target's health and your own Corruption, Siphon Life and Torment timers. This target panel can be toggled in Interface settings.
- Item comparisons separate equipment stats from core bonuses.
- Controls use a clearer two-column layout. Support bindings are now named Support bar 1, 2, 3, and so on, and follow the spell in that slot. Existing support bindings are migrated.
- Shorter casting error messages reduce repeated message spam.
NPC shops
- Buy and Sell now use compact item lists with one selected item and a fixed purchase/sale area.
- Potion purchases have quick 10, 25, 50 and Max choices. Available gold, carrying capacity and the shared potion capacity still apply.
- The selected quantity and scroll position are retained while browsing the same shop.
- Item tooltips remain available, and Sell shows the items you actually own and can sell.
- Prices, purchase confirmations and the inventory-first/bank-second payment rules are unchanged.
Warlock
- Corruption cooldown: 4 to 2 seconds. Siphon Life and Torment cooldowns: 6 to 3 seconds.
- The Magic Level contribution to all three curse damage formulas has increased by 50%. Their base damage is unchanged.
- Void Bolt's Magic Level coefficient has increased from 0.75 to 1.0.
- Curses still last 10 seconds and do not stack with another copy from the same caster. Recasting Torment restarts its damage ramp. Contagion retains its 18-second cooldown and monster-only spreading.
- Torment damage ticks have a softer, smaller visual pulse that follows the target.
- Actual Siphon Life healing now sends a subtle green energy pulse from the affected enemy to the Warlock. No pulse is produced at full health. Visual limits keep simultaneous pulses bounded.
Fixes
- Fixed a Warlock item-drop validation issue that could disconnect the player.
- Fixed ground-item validation incorrectly treating dropped weapons or shields as equipped items for Berserkers. Normal equipment restrictions remain unchanged.
These changes include client, world-server and account-server updates. PvP rules and the world map are unchanged in this patch. The separate experimental weapon-scaling trial is not included.